Game
Five Nights At Sonic's: SPEEDY NIGHTS

11 months ago

So, I recently decided to not be messy with my art, so I remastered the title screen and plan on remastering the newspaper. Here is the scrapped newspaper article (with some content you'll expect to see in the game regarding characters you'll hear or see.




1 comment

Loading...

Next up

***Reguarding a demo.***

I'm planning on releasing a 1-night, 1-animatronic demo around Q2 2024, the dev team of just me and two other guys are hard at work working on this game!

But, to throw you guys a bone, here's the office without the doors, enjoy!

Hey everybody! I'd just like to say that we got a trailer up on Youtube now for the demo!

And to those skeptical, this isn't a April fools joke.

all aboard the hype train!

So... I have to restart ALL progress on the game since I deleted all progress by mistake. However, I'm happy to show you the character designs! (Note:I'm censoring the 5th character with '15 G. Sonic for now to hide spoilers, oh, and this art is outdated)

Shadow The Hedgehog X pixel art

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

a drawing I did because I was bored😪. But I love how it turned out.😊

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

I made a small jungle house.