Game
Unpaid Overtime
2 years ago

so im thinking I completely remake this games artstyle but this time in 2d kinda like flumptys, you think this is a good idea?




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Probably the final version of the main menu so far, unless I keep putting off actually coding the game but it will most likely take so fucking long to do so

working on this r32 model for a game (texturing needs work ik)

Heres some progress on the remake on gamemaker. So far I like it but theres definetly some annoyances like there being no wait timers

can anyone fimiliar with blender help me figure out the issue with this weight painting?

working on just remaking most things. Not that I'm not happy, it's just not that original and I want to be more grungy with my models

Repost of all of the cutscene images so far because i forgot to put the previous one to the game page. BTW I just finished the 3rd arcade minigame, anyone got any ideas for the fourth?

arcade machine

me when I click the button that turns my models into the physical recreation of doom and dispair