Game
Bloodwrath
2 years ago

So, more stuff has been made functional or is being made functional, most menus are done, death screen 1 is animated, most entities hour number was assigned.

Quiet alot has been done, though I'll give some advice.

Remain Calm, this game ain't easy chief




0 comments

Loading...

Next up

Just realised you lads on GameJolt haven't seen anything so

Here's the Death Static effect for when ya die, given I'm the only one doing the programming things will be made pretty slowly - very fast [depends what I'm making]

- Audio from "rooms & doors"

So here's a video of the jog animation I pieced together using Sonics spritesheet (credit to The Spriters Resource for holding probably 1000s of spritesheets)

Engine is GameMaker Studio 2

Announcement from the game's announcements page as well as what needs to be done

Little look at what I've been up to over the past months / year(s) last I gave any updates.

Got A LOT of Bloodwrath made, more than any previous builds.

It's being made internally among friends, some new additions are planned :)

Hm, what's this mysterious envelope doing in Bright Hills

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

I was bored, so... ManutKat.

Family band complete!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Demonstration of the spells and their effects :)!