Fall break has ended.
College is back in full swing.
Development on game has temporarily been halted so I can focus on my school work.
If I get any free-time, I might work on it some and post small bits and pieces.
After I'm done with this semester, I plan to take a break and play some games, then return to working on my game.
Sidenote, I have a rough idea for what the player character will look like.
Next up
I redid the thumbnail and the banner.| Tell what you people think of them.
Been working on faces. Here is a face for Tamana using a debug world I'm setting up for testing. ALSO, I added a screenshot from the game to the gallery. Shows a new enemy known as Adware.
Results of the contest!!!
So, I may have figured it out... Sorta. This may lead to good things. I'll keep y'all posted. No, I don't plan for there to be a unobtainable trophy, so the game will can be 100% completed, once I make 100% of the game.
If you were wondering why all the characters have colored outlines...
Update on the game engine situation and actual progress
DIET SIZED PROGESS REPORT
Sneak peak for the "ZeroDay Bible". Entry I wrote for Tamana. If you ppl want, I could post the other entrys I have for characters and locations within ZeroDay.
A little sneak peak of the face sets I said I was working on before my ADHD said "Lets work on setting the framework for Trophies!"
Possible new logo? Might go throught a few more iterations. Your thoughts? (See comments for revisions)
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