
Next up
Turns out... making AI is hard. So I decided to get the office fully working! It is still rough but it works. Also almost every cam is viewable. It might take me a long time to get the AI working so I'll try to get extras menu working.
Good news! The cameras and Hopper's AI had been made. The only main problem is that the when I am trying to connect her movements and the cam switch the whole thing crashes. I'll find a way to fix that but at least progress is being made.
Okay so I made a Logo for the game and location. I am also sharing some early gameplay screen shots. This is not what it will look like in the actual release there still will be a few changes. I am also happy this page has gained some traction. Thanks!
I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn
I finally put a couple of models into the game now. And all of the bugs related to the AI is gone. I also updated the page with new info and teaser images. I will try to get the characters visible and to move. After that I will gradually make touch ups.
I am making a FNAF TCG
So the night system has developed a bit for Dreamland. Here is a sneak peak video of nights 5 and the max mode. It might have some spoiler characters but I don't care. Have fun because this game is fun to develop. Though the Ai is complex and crap.
So... that was quick. I was able to implement real time cameras into the game. The next boss fight for this game is going to be making the characters move and work. I am currently writing equations for how they work. This is going to take awhile. :(
psycho
Currently all I have so far is the first office screen that is movable, Inky is clickable, and a main menu is currently bieng made.
I have all the images of the office states made and I have I of the cameras completed image wise.











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