
Next up
Good news! The cameras and Hopper's AI had been made. The only main problem is that the when I am trying to connect her movements and the cam switch the whole thing crashes. I'll find a way to fix that but at least progress is being made.
Finally after 8 months I have a workable office, menu, and gameplay. Here is a sneak peak of it. The actual models for the characters aren't here yet but once the AI's work without problems, I will do it. The custom night menu works well too. YIPPIE!!!
Bad news. Long story short the camera system constantly crashed the game and I was unable to get it to work. I am currently remaking the game in 3D and changing some of the mechanics to fit with the change. Though progress is going faster than before.
false balloon boy
I finally put a couple of models into the game now. And all of the bugs related to the AI is gone. I also updated the page with new info and teaser images. I will try to get the characters visible and to move. After that I will gradually make touch ups.
-Teaser photo-
Turns out... making AI is hard. So I decided to get the office fully working! It is still rough but it works. Also almost every cam is viewable. It might take me a long time to get the AI working so I'll try to get extras menu working.
Currently all I have so far is the first office screen that is movable, Inky is clickable, and a main menu is currently bieng made.
I have all the images of the office states made and I have I of the cameras completed image wise.
So... that was quick. I was able to implement real time cameras into the game. The next boss fight for this game is going to be making the characters move and work. I am currently writing equations for how they work. This is going to take awhile. :(











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