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Project Hopper
5 months ago

Turns out... making AI is hard. So I decided to get the office fully working! It is still rough but it works. Also almost every cam is viewable. It might take me a long time to get the AI working so I'll try to get extras menu working.




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Currently all I have so far is the first office screen that is movable, Inky is clickable, and a main menu is currently bieng made.

I have all the images of the office states made and I have I of the cameras completed image wise.

These are some images for an upcoming game I'm developing. It is fnaf inspired and will be a prelude to a bigger future project.

It will be called Project Hopper and will be a different take on the fnaf gameplay and formula.

So the Office panning, camera toggle, and the buttons mostly work. The next thing I'm going to do is to get the first two characters to actually work. And I will also try to make the door closable and add ambient audio. Things are coming along great!

What is seen in shadows

Is easily misunderstood in the mind of a child. #FNAF

Good news! The cameras and Hopper's AI had been made. The only main problem is that the when I am trying to connect her movements and the cam switch the whole thing crashes. I'll find a way to fix that but at least progress is being made.

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art comission.

"Our work is never over" they said.

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.