Next up
Working on a new Desert-themed level. I think it's turning out pretty good so far. I can't model a good cactus that fits the game's art style so it's just palm trees for now.
Version 0.2 will be coming within the next few days. It will have a much better-looking background, an improved hub, a few more levels, and some bug fixes.
After over a year, I finally decided to continue development of Gravity Golf! The new version is out now and is basically a reboot of the old beta. Maybe this time it will make it past like 4 levels before I stop developing it.
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Terraria
Cash Banooca
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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