so today is Canada day, happy Canada day to all Canadians in my crowd.
Next up
so while developing trilogy, godot 4.6 just released. idk if this will impact development or something, but its here. not angry just pointing it out.
hey, so i'm planning on taking baby steps to get back into my grove. which means i'm doing tiny TINY bits of work on Heroside Trilogy. don't expect too much though.
so one night i remembered a video from the youtuber @CutCafe
and i made this cause it seemed like it could be pretty funny in concept at least.
so i guess while we're here i might as well share some screenshots taken in heroside trilogy so far, progress is going well.
wip unicorny sprite for Heroside Trilogy
guess while we're here, i have new turnaround sheets for 8 of the 10 bosses in heroside 2. feel free to take a look.
scout was watching too much family guy.
Heroside Trilogy: Catopus Stage Development Preview
so since today is heroside 1's anniversary today, here's a new wip screenshot of heroside trilogy.
forgot to post this screenshot in the godot community, my bad. (repost for here lol)










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