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TOMORROW... • ACT 2 DEMO AT 10:00AM
Night 3 • "You'll have to make your way through the Forest, And find the Emergency tunnel system Directly North of your location. There's an exit not too far from the PizzaPlex, You should find the Gas Station to the Left of the exit. Meet me there."
Some new Lighting & Reflection changes to the Atrium & Lobby, 1st photo is a Before, 2nd is After. While the changes don't look too significant from the Screenshots, Auto Exposure and Post Processing will make quite a big difference when playing.
Thanks for 1,100 downloads of Act 1! The Act 2 Demo releases this sunday!
"We're working on a new Location, due to this, from now on, You'll have a new animatronic to deal with each night for Testing Purposes." Keep in mind, each animatronic will only be present in 1 night each but...(Continued in article)
ACT 2 • 2 NIGHT DEMO SUNDAY OCTOBER 27TH AT 10:00AM CST
Here's a video of the new settings menu, Texture Res, AA still need functionality, but everything else is complete. I'm currently adding in code to stop animation 'spam' / glitches in the Night Shift & Point and click sections.
(Forgot to post this) A little pointless but...you can now press 1-9 to change Cameras as well as the regular Monitor. Added this for quickly changing between Cams 6, 7 or 8, and the Breaker Cam. Also a look at the Daycare Attendants 'Attack' Animation.
Night 3 • "We are gathered here today In memory of Max Anderson,"
Reworked the Point & Click movement, you can no longer trigger multiple animations at once (ie, Hiding and Looking at the same time) and when you use a 'Look' button, the animation has to finish before you can stop 'Looking'
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