I am currently really unhappy with how the game is mostly from a coding stand point. Over the past year, My coding style has changed a lot. And you can imagine the difficulty of working with obsolete code. Now, I'm not trying say this post is in any way an announcement for cancellation. But, I'm just letting everyone know what's going on behind the scenes ya know? Apart from that, Stress is still a pretty big factor. Anyways, Five Nights at Oofio's is still coming, so please don't go worrying about if it's still coming or not. Other than that though, MonoNight out.
Next up
Well that's an issue...
I really should start posting more updates here.
Da-da-da-daaaaa!
(Insert TF2 soldier reference)
Experimenting with rigs Yes this uses the un-withered model of P.Oofio
JOLLY ANNIVERSARY EDITION POSTER:
Post your guess as to what this is. (I won't be confirming or denying anything.)
Oofio's Dev Update #2
I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn
Been a while since I gave y'all an update. Here ya go.





















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