5 years ago

Some concept art and storyboards for my newest game (read pinned comment for more information)

Play Hivemind in the Veinverse on Gamejolt: https://gamejolt.com/games/hivemind-in-the-veinverse/595839

Play Hivemind in the Veinverse on Itch.io: https://deepysingh800-games.itch.io/hivemind-in-the-veinverse




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Added the ability to hydrate your desktop isopod/pillbug/roly poly pet with a mister and made it so they can climb up to the top of the screen every so often and chill upside-down!

I'm working on something small but interesting on GDevelop rn, a desktop pet (probably one of the first ones ever made with the engine) that's an isopod! (or pillbug/rolly polly).

Sorry for the lack of posts, hopefully I start posting on here more soon.

Feeding dead leaves to and petting my GDevelop desktop isopod/pillbug/roly poly pet! (The leaf gets more skeletonized with each bite!)

I've noticed a pattern in my art. I will switch it up, just give me a sec to be obsessed first

Here's a prototype for a game that I'm testing right now. I'm planning on having the player collect points and avoid obstacles with these controls (controls that were inspired a bit by Nitrome's Skywire).

Check out my newest game:

https://gamejolt.com/games/grubby-glass-grubs/849376

commission for @alphatwo :3

All the variants/skins you can choose from that I plan on adding to my GDevelop desktop isopod/pillbug/roly poly pet based on real species/morphs! ("Common", "Zebra", "Rubber Ducky", "Yellow Spotted", "Amber", and "Marbelized")

Since the GDevelop Big Game Jam #5 is over I might as well post our entry to GameJolt now!

TriCarrots is a hard pyramid building and defending game, inspired by houses of cards!

TriCarrots is also on itch.io too:

https://deepysingh800-games.itch.io/tricarrots

Recently made official art for the last Grubby Glass Grub character without one, the Bombshell! (Also included a screenshot this time)