
some demo footage from my new revisited edition of aircraft II
-graphics have been updated significantly
-enemy ai is now based purely on a "skill" parameter, making options now for a ranking system
-still very incomplete, stay tuned
Next up
two new maps in progress
aircraft 2 ui
i will be adding tech trees soon, so stay tuned
so far, the trees only extend to early jets, but hopefully i can get to adding cold war era jets
might need to do a complete revision of the flight model code tho
hii guyss!! im back, working on blob world again
i added some new stuff
the Game doesnt like it when you try to leave the Playable Zone.
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
adding some entity models
Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)
._.
reminds me of the sandstone map in battlezone
Dude
trader sells stuff now











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