I've decided to completely change the gameplay. It will still be a free-roam type fangame, but instead of being a constant chase by the animatronics, it will now be entirely linear, with a lot more easter eggs, collectibles, secrets, lore, animations, and overall quality.
I chose this new direction because it makes it easier for me to help the player understand the lore and work towards the achievements.
I hope you understand, and once it's out, I really hope you enjoy it!
Next up
And here are the same pics but with better lighting
This is how the laptop is looking, it's like I wanted.
I'll be improving and making more effects to make in as inmersive as possible
Hey folks, I just changed the Task Manager's animation and position to make it more "FNaF" visually, made some improvements on its animation, some optimizations and soon some new amazing models!
The Poopet
A fast look of the new tables and hiding in them, I removed all the placeholders.
Fix Fredbear
Yeah, I played this masterpiece and I can say that is an incredible and unique fangame, if I try the most diffcult challenge is couse I really enjoyed the experience and I would play it again. I highly recommend this fangame mates: https://gamejolt.com/games/FNAF_L/982002
A very very (very) fast look of the office of the new project (just wanna try making a 2D game on Godot, don't worry about ASaF I'm taking a rest of it but gonna work on it soon
They need you. 🐥
This is the idea of the secret night gameplay, tell me what do you think about it!
(Edit) A lot of models and sounds are subject to change, they are placeholders like the tablet and the cameras images.













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