1 year ago

Some Minor Progress on my Undertale: Green Take.

Not much done because I didnt felt like it, but I think I will try to get the rest of the 3'O Clock Crew done.




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I have experimented a little behind the Scenes, and I found that Blockbench allows for Smooth Animating.

However its not perfect (Zoom and Scale wise), What do you think? Any alternatives for Smoother Sprite animating?

Been a bit since the last Bellatrix Post, but I have done some Stuff. Nothing ready as a own Post, but here eitherway!

Anyone feeling similiar?

Frisk

Yknow.. we kinda predicted the Titans only have a Hole on their Face, kinda like with our Titans Take (and REDACTED)

Funny huh?

Muffet - Day 2 #Joltober25 #Spider

Decided to Size down Chad-Oe's Sprite to be less Gigantic compared to other Monsters (It didn't felt right, and also has less Pixels lol)

And I also made Rattle's Sprite, although It still needs work/refinement.

What ya guys think so far?

Hey, I am a little late to the Undertale Anniversary, but I finally got around making this!

Not much, and not perfect, but I wanted to Animate Crosson in his Battle Animation (Per Blockbench).

Yes I took "Inspiration" from Muffet lol

#Undertale10 I never played Undertale besides the Demo of it (and only played a little bit of chapter I of Deltarune).

But it was so everywhere online that I ended up learning about most of it from gameplay videos and even ended up watching fan-animations

Crude Concept of mine for a Hardmode Pyrope.

Kinda mashed some concepts toghether, not sure if sticks well. What you guys think?