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Paradox Vector - Version 1.0 is ready!!! https://gamejolt.com/games/Paradox_vector/395949
I've been working on updating more levels recently. Progress is slow, but should be more steady from now on ... here is the current one I am working on. You can see that I took the old, tile based level, and I am just drawing over it.
For #screenshotsaturday, I wanted to share some great news about Paradox Vector. It has made it to the Top 100 on IndieDB! Please vote and share to help it win! https://www.indiedb.com/games/paradox-vector
New guns... I have updated the models for both the hand gun and the machine gun. They have a more complex, organic look to them now. Here you can see the machine gun in the distance, while the player is holding the hand gun.
New #ParadoxVector environment art for #screenshotsaturday. Weclome to the Jungle and the Factory. Also, improved explosions!
I am giving each level in Paradox Vector a little more of a distinct look and feel.
Here you see two new features. At the beginning you see the red damage circle when the player gets hit. Then, watch the behavior of the guard as it peeks out and takes a shot at our protagonist before retreating behind the wall...
A new Anomalies record has been released! https://mkschmidt.bandcamp.com/album/anomalies-oddities
In addition to developing games, I also paint... "Machine" - 8 x 8 inches - Acrylic on Masonite - 2021
#gamejoltart Another painting, this one in oils. I designed this in a 3D software before printing it and hand painting all the colors and patterns by hand. https://store.steampowered.com/developer/SchmidtWorkshops http://www.schmidt-gallery.com/ https://gamejolt.com/@SchmidtWorkshops https://schmidt-workshops.weebly.com/
















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