Game
Paradox Vector






6 years ago

Some new promotional art for Paradox Vector...




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This week, for #ScreenshotSaturday, a peaceful waterfall amidst the chaos of Paradox Vector. Play the demo to find out how the water gets all the way back up there. You may be surprised!

Here you see two new features. At the beginning you see the red damage circle when the player gets hit. Then, watch the behavior of the guard as it peeks out and takes a shot at our protagonist before retreating behind the wall...

I have been revising the story for Paradox Vector, drawing on the work of H.P. Lovecraft to give it more depth, and to guide the next steps in terms of creature and environment design...

Islands of the Caliph is my new retro RPG in active development. I plan to release it this summer (2023). I have just been working on adding a scrolling quest journal #screenshotsaturday

I am giving each level in Paradox Vector a little more of a distinct look and feel.

#ScreenshotSaturday I am adding plants and other background objects to my game. I'm excited to see what can be accomplished in this style....

I've been working on updating more levels recently. Progress is slow, but should be more steady from now on ... here is the current one I am working on. You can see that I took the old, tile based level, and I am just drawing over it.