Game
Paradox Vector






5 years ago

Some new promotional art for Paradox Vector...




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#screenshotsaturday I bring some images of the alien city in #StarExplorers. The testing branch has a big update, and the game is currently on sale too!

#gamedev #boomershooter #RD2020 #procjam

https://store.steampowered.com/news/app/502720/view/521682740735…

In addition to developing games, I also paint... "Machine" - 8 x 8 inches - Acrylic on Masonite - 2021

For #screenshotsaturday, I wanted to share some great news about Paradox Vector. It has made it to the Top 100 on IndieDB! Please vote and share to help it win! https://www.indiedb.com/games/paradox-vector

I have been revising the story for Paradox Vector, drawing on the work of H.P. Lovecraft to give it more depth, and to guide the next steps in terms of creature and environment design...

I am giving each level in Paradox Vector a little more of a distinct look and feel.

Here you see two new features. At the beginning you see the red damage circle when the player gets hit. Then, watch the behavior of the guard as it peeks out and takes a shot at our protagonist before retreating behind the wall...

Updated to Version 6.0 There are some new surprises! Check out the free demo :)

This week, for #ScreenshotSaturday, a peaceful waterfall amidst the chaos of Paradox Vector. Play the demo to find out how the water gets all the way back up there. You may be surprised!

I've been working on updating more levels recently. Progress is slow, but should be more steady from now on ... here is the current one I am working on. You can see that I took the old, tile based level, and I am just drawing over it.