Some of the first batch of props for the game. These will be textured using a few authoral Substance materials for quick iteration. We’ll be taking inspiration from the art of Josan Gonzalez (https://www.artstation.com/josan) mostly for our visual development/art direction. Using strong vibrant colors and lots of grungy dirt, as well as attempting to replicate the ligne-claire style use of line weights through both textures and shaders. For the modelling style, we’re using a low poly style with lots of small “floater” geometry to flesh out details and create “greebles”
#JamtasticVol3
Next up
Shotgun enemy done! That’s the last one for now, we’ll be trying to make a boss enemy but dunno if there’s gonna be enough time.
Main enemy animated! Modeled, rigged and animated the main enemy you’ll be facing throughout the game. It’ll also have two ranged variants wielding a pistol and shotgun
Now with textures!
Prototyping Prototyping some of the mechanics
Ranged enemy variant done!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt
Regional Bulbasaur. #Pokemon











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