Someone asked me: When will the next version be released?
Well everybody. This time I would bring a good message to you:
It will be released on 2019.10.1,I guess.
(10.1 is my homeland,China's birthday. Yes. I am Chinese.)
Next up
When everyone disappointed at it,I stand in.
Yep. This game is not ended. And I am working on it again now(Actually,I returned on yesterday).
I had published a new version('s demo's demo). It's not done,and filled with bugs. Report them.
Alright. I am now actually thinking about that should I just make a new version. I mean,fully new.
Because I never feel that Ink!Sans Fight is something like a judgement.
So now. Uh. I made... Something cool. Like...
1. New Intro.
2. KR Damage
3. New BGM
Huh.
When everyone disappointed at it,I stand in.
(If you are Chinese,or you can read Chinese,perhaps you can go to a China's website named Bilibili like this:https://www.bilibili.com/video/av65385726/?p=2)
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
art comission.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Runestones: from concept to in-game modelπΏ
I-Buki
Mio-Da!
Ibuki Mioda!
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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