Next up
Long time no see, guys! After i wached the Amy gameplay of SoHR2 from Danuha, i was impressed. So, after that i decided to use a clear Simple Sonic Worlds project and rewrite the game from scratch. I think it looks pretty good. So, what's your opinion?
Development news #4 - Taking a vacation So… I made a lot of work and i tired. I’m going to the village. There is the last devlog for now. See you after 2 weeks!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Runestones: from concept to in-game model🗿
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
a drawing I did because I was bored😪. But I love how it turned out.😊
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Regional Bulbasaur. #Pokemon
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Double Rainbow!!!











10 comments