Game
Five Golden Nights At Freddy's 3

4 years ago

something


1


8 comments

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I was bored and started working on a Hollow Knight engine, a scuffed one.

I used some Castlevania assets because I don't like working with just "hit boxes"

I guess this is just a varient of my other metroidvania movement engine thingy.

If I'm not the coolest GameJolt Creator, may God strike me down right now!!

The progress of the game is coming along nicely.

maybe 30-40% completed, gameplay wise. Every time I add something new or change something it needs to be tested (for bugs & difficulty etc)

Stay tuned for more updates!

Changed the game up a bit, there's no longer the "6am" thing & you can now exit the office if you haven't triggered the "night"

I'll also change the map a little, remove one of the storage rooms. One of the rooms will be used for something else.

OFFICIAL ANDROID PORT IS NOW OUT

●Move the camera (& character in the 8bit areas) with the arrows in the top corners. ●Tap on the doors etc when the player stands in front of them.

●Foxy has his own button in the final office.

Report game breaking bugs!

Encounter Mechanics

When Tall Hayami appears, you’ll enter an Encounter Scene where you must choose the right actions to survive.