Game
Five Golden Nights At Freddy's 3

3 years ago

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Closer look at interactions (now with more Tai)

Characters will have different dialogue when you have 50% or more stress when using "Talk".

Interactions are subject to change/work in progress.

". . ."

"Who is that?"

OFFICIAL ANDROID PORT IS NOW OUT

●Move the camera (& character in the 8bit areas) with the arrows in the top corners. ●Tap on the doors etc when the player stands in front of them.

●Foxy has his own button in the final office.

Report game breaking bugs!

Tiffany will give the player hints.

I want each character to have their own unique dialogue option.

What would be cool for other characters to have instead of giving the player a Hint?

If you have any ideas I'd love to hear them in the comments

my character Hayami-Chan will appear in the game, kinda like an easter egg. Why? because she's amazing.

the screenshot is a bit outdated tho, I've changed the map on the wall a bit & added more progression stuff to the "8-bit" section.

I was bored and started working on a Hollow Knight engine, a scuffed one.

I used some Castlevania assets because I don't like working with just "hit boxes"

I guess this is just a varient of my other metroidvania movement engine thingy.

New Reward Pack, now with more Twintails

something

I've added the majority of the Trophies.

There will be more trophies added later, once the game is finished.