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Working on some more battlefield style destructible buildings in unreal 5
I used chaos geometry collections for this, and so unlike battlefield, each piece is individually simulated, and much more dynamic. Check the vid in the article to see what i mean.
Disappointment Simulator Update 3.2 is out! I encourage you to check it out if you haven't. It's definitely the most unique game you'll ever play...
Patch Notes:
Increased default graphics settings
Added interact prompt for the second level
Bug Fixes
Lynked: Banner of the Spark is a colorful action-RPG & town-builder where you and your robot buddies help build a new future from the ground up.
⚠️ The game has a free Steam Weekend from August 7 to August 11!
Try the game now: https://bit.ly/LynkedSteam
Chapter 2 on the way! Im using this game as a recharger to make random stuff before I move back to corrupted files. Chapter 2 will be longer than chapter 1, and hopefully thatll make up for the huge file size. Make sure to play chapter 1 now!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Proving the unreal 5 haters wrong by getting my fangame to run run at 400+ fps
Kinda surprised myself honestly
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Disappointment Simulator has a new theme song, and it's even more disappointing than before! (Also this is a trailer) This would be a fun "let's play" game, just putting it out there........
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