2 years ago

sonic advance 1's ending image but with the classic designs

I haven't drawn anything in my sketchbook in a month so I did this. it's a rough drawing which I'll improvise when I digitise it. might be for a thing I'm working on, who knows?




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new versions of the main characters' images i did a while ago. I may upload these to deviantart but they will appear in the extras menu of v1.5!

details on their differences in article

new supply closet camera is done; here it what it looks like in-game. I've also remodelled some parts of the camera map a little bit if you couldn't tell, just so it's slightly more consistent with the size of the rooms

happy new year everyone.

revamped arcade camera is finished! I haven't put it into the game yet but here it is... it's a little rough in some areas but otherwise I'm happy with how it turned out

more to come very soon

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

time to get to revamping the final camera for v1.5, which is the arcade.

more to come in the new year

also i'm aware AHaR has turned 4 years old but i didn't bother announcing it because it would be pointless

What if Sonic.exe was Sega official:

alright. time to get myself into gear and finish version 1.5; hopefully before the end of the year. and i mean it!

here's a new raichu image for the game's main menu to replace the old one I made waaayyy back at the start of development (in the 2nd image)

revamped party area camera is finally done. here's what it looks like in-game!

all that's left is the arcade camera and I'll be done, then I can move on to adding the final adjustments to version 1.5

Please read all the way to the end! ➡️ ✨

I drew this comic, not just as a way to help remind myself of my goals, this goes out to everyone who’s ever held themselves back and felt like they’re not good enough or prepared to follow their dreams. 🌟 #comic

revamped party area is almost done - here I used GIMP to place the pokémon images on the walls using the program's unified transform tool. I'm going to draw some new images next to where natu and hoothoot are, just to fill in the empty spaces