


Sonic R Ramake CONCEPTS (not an actual game)
Just did this for fun
Next up
i'm finally working on more of the map! + i'm improving sonic's physics again
momentum is more organic and works in more surfaces/angles - basically, slopes don't suck anymore, and you can go uphill and downhill no problem if you get enough speed to do so
IT's BACK BABY! I'm Re-Working the game and now it has Better Physics thanks to the Cosmic FrameWork Reboot made by Celestial! ( Check it out if you want to! https://gamejolt.com/games/CosmicReboot/593802 )
next update will take a while but it'll be worth it >:)
What if Sonic.exe was Sega official:
So...i'm making this Fan Game called
"Sonic CD - The Lost Levels"
And i originaly planned only R2 to be Playable (it's called "Rainbow Ruins" if you are wondering)
What more Levels would you Like to be Added in the game?
quick update about that Unleashed 2D project:
•improved physics (angle detection now works on more surfaces & sonic's colision changes based on what surface he's on).
•Added rails & loops.
•Mobile Controls & Widescreen support
•Momentum gain on slopes
The Rainbow Ruins (R2) of Sonic TLL (The Lost Levels) are in Development! ( also...ignore the Mobile Sonic CD DPAD in the Image ;D )
The blue blur.
okay I posted the test build on gamejolt! Check It out If you want to :
https://gamejolt.com/games/sonic15advance/855363
Just a reminder that this Is just an experimental project, nothing fancy, just a physics/ gameplay test
It's on HTML, so you play on your browser.











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