Game
Sonic Unleashed 2D

2 months ago

next update will take a while but it'll be worth it >:)




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i'm finally working on more of the map! + i'm improving sonic's physics again

momentum is more organic and works in more surfaces/angles - basically, slopes don't suck anymore, and you can go uphill and downhill no problem if you get enough speed to do so

Sonic R Ramake CONCEPTS (not an actual game)

Just did this for fun

The Rainbow Ruins (R2) of Sonic TLL (The Lost Levels) are in Development! ( also...ignore the Mobile Sonic CD DPAD in the Image ;D )

even more visual stuff! why not >:D

also, enemies! you still can't take damage but you can bully them with your boost & homing-attack , nice!

map is still unfinished...because im lazy as hecc , but that map update will come!

...s-someday... 💀

Hi! Can somebody help me with the Music in a Simple Runner game?(Almost)

Runner's are always boring,so...

Maybe with some good Music and Sounds,things can get better!

I want the music in this game to feel very Fast and Energetic...most of the time

So...i'm making this Fan Game called

"Sonic CD - The Lost Levels"

And i originaly planned only R2 to be Playable (it's called "Rainbow Ruins" if you are wondering)

What more Levels would you Like to be Added in the game?

Sonic Unleashed 2D (Game) I don't intend on completing this,it's just a fun little project ;) ...this uses a lot of sprites from other Sonic Games (mainly..Sonic Rush & Sonic Advance) ,but there are things i made (like the ground tilles & foliage)

IT's BACK BABY! I'm Re-Working the game and now it has Better Physics thanks to the Cosmic FrameWork Reboot made by Celestial! ( Check it out if you want to! https://gamejolt.com/games/CosmicReboot/593802 )

I added rings & ring energy!

i'm polishing the game up with some sick new tiles made by yours truly ;D + I changed the background to the Unleashed java port + I added some parallax to the water

I added a bunch of cool effects & animations + the ability to homing-attack springs

physics were once again improved --with more momentum and less decceleration on the air

rings will probably be added next along with a more complete map/level