
Soon...
Next up
ANNOUNCEMENT: A demo [with working ai of characers] is coming very soon because of my upgrowing knowledge with Mine-Imator making renderring and my upgrowing knowledge of coding making it easy!
HORRAY THE FULL VERSION IS OUT NOW I CAN TAKE A BREAK FROM DEVELOPMENT
Sneak-Peak of the FIVE NIGHTS AT ZOMBIES Title screen (This is the screenshot of the developer release AKA The build the dev- Me uses so this menu may be changed)
Game Engine changed to GDEVELOP. Btw Heres the office (unfinal might be changed inf future)
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)










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