2 years ago

sorry for being silent, been coding and compiling 24/7

and been trying to implement GPU skinning to the engine hopefully my implementation works and I don't run into many issues




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We're live with an Art Show right now! Come say hello while it's fresh!

https://youtube.com/live/0Gzfb0_CTwc?feature=share

@LUKELCS wanted some behind the scenes- I am happy to oblige- We're getting ready to open the GSMP up!

When I get home from work but the job just kicked my ass

Update News Inside

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

not the greatest house, but it's a house! :D

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM