Next up
The first night minigame is basically done. What do you think? Godot 2D lighting is kinda funky though, this still needs some tweaking. Now I need to code something that can catch you from behind... just so there's a stressful challenge too!
Running animation is done, idle and jumpscare to do. Also, came up with the name Witheredtrap - it's really stupid, but I like that (fits with the game). Any thoughts?
This is what I've been working on the past few days: Withered Springtrap - a Springtrap PSX model with the torn off face and arm of Withered Bonnie. This is my most complex model yet and I'm still not even halfway done, but wanted to update you anyway :)
Withertrap jumpscare! Still needs some work but yeah... Been having less time to develop the game because of college but don't worry, it will be finished and released!
JOLLY ANNIVERSARY EDITION POSTER:
Got a simple top down game working with projectiles and enemies! The first night minigame will have you fixing the lights of a pizzeria. Do you have any ideas for more tasks?
Freddy do Mal plushie :)
I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn
Springtrap drawing I just made during lunch break



























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