Next up
limited working code for painting planets, not all the sections work right just yet, sadly.
...
the UI states work now.
ingame machines and gameplay build progressing.
HUD test
testing the mood and ambience of things as i get player control systems wired into the text frontend.
world-gen demo out now
no gameplay yet, but the terrain generation algorithm is 100% solid
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
april 15th progress screenshots
-view filters
-special map items










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