Next up
player UI is coming together.
world-gen demo out now
no gameplay yet, but the terrain generation algorithm is 100% solid
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
april 15th progress screenshots
-view filters
-special map items
the UI states work now.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
ingame machines and gameplay build progressing.
...
despite an entire backbone rewiring, we are so back.
crowdfunding this project: https://www.subscribestar.com/err-arachnica










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