Next up
HUD test
...
world-gen demo out now
no gameplay yet, but the terrain generation algorithm is 100% solid
player UI is coming together.
april 15th progress screenshots
-view filters
-special map items
the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.
despite an entire backbone rewiring, we are so back.
crowdfunding this project: https://www.subscribestar.com/err-arachnica
testing the mood and ambience of things as i get player control systems wired into the text frontend.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.










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