Next up
9 Till Void is going to get a free public demo on Saturday, February 29th! (It's a leap year, if you've forgotten!)
The demo will feature the first 2 areas of the game in full.
The Demo is available now for free!!!
The demo features:
1 Game mode (at least 2 in full game)
8 Levels (20 in full game)
10 Enemies (24 in full game)
36 Spells to find (72 in full game)
Enjoy!
Devlog 2 - February 2020
Devlog 1 - January 2020
I'm developing a new commercial game with a small team! A demo will be coming to steam soon, but you can wishlist it in the meantime if you're into deckbuilding / autobattlers / roguelikes!
For some reason, it's really hard to change the alpha value of a tile layer in GameMaker. You can do this easily for sprite or instance layers, but not tile layers. So here's a video on how to easily update the alpha value of tile layers in real time.
Wonder if anyone can guess what kinda game I'm working on right now with this GameJolt session data as the only clue. I bet someone can sleuth it out!
^^^_>>
Some awesome fanart from Zyalin! https://twitter.com/Zyalin_Art











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