Game
9 Till Void

6 years ago

​The Demo is available now for free!!!

The demo features:

1 Game mode (at least 2 in full game)

8 Levels (20 in full game)

10 Enemies (24 in full game)

36 Spells to find (72 in full game)

Enjoy!




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Devlog 5 - May 2020 [Pre-Release!]

I'm currently making a Tetris + Mahjong hybrid game called #Nojong. Match colored blocks in the field to make clears. After a number of clears, the blocks left in your hand are scored, so you want to try and keep triples and quadruples in your hand.

Sorry for the double post if you follow me as well as this game. i meant to just post this to this game anyway though. so here it is again!

Sleepy

I'm developing a new commercial game with a small team! A demo will be coming to steam soon, but you can wishlist it in the meantime if you're into deckbuilding / autobattlers / roguelikes!

https://store.steampowered.com/app/2862890/Become_the_Moon/

For some reason, it's really hard to change the alpha value of a tile layer in GameMaker. You can do this easily for sprite or instance layers, but not tile layers. So here's a video on how to easily update the alpha value of tile layers in real time.

Devlog 1 - January 2020

Menu system of the future! #Nojong

^^^_>>

Coming Soon! #Nojong