Game
Five Nights At Slenderman's: The Re-Arrival

11 months ago

Sorry (Game not dead read the post)


Hi, Dizzy here.

You've probably been wondering why updates on this game have been a bit more sparse than expected; this is because I'm stupid and fucked up.

You see, the initial idea for this game was that it was going to be made in turbowarp.

However, on a whim, I decided for us to try and make it in gamemaker instead. We've been wanting to learn it for a bit, and by making this game in it, I thought it'd be the perfect kick in the back for us to properly learn it.

As it turns out, though; We did get a kick in the back, only that instead of proper understanding of the new engine, our backs hurt.

So we're moving back to the engine we initially planned to make the game in, while we learn gamemaker on the side.

Does this mean anything bad for the game? Honestly... no. All things considered, we can still do everything we're intending to do. Only thing that changes is that the game will be made in an engine we're more familiar with. Hopefully, you'll still enjoy what releases, and I will try to not fumble this badly again.



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Where did the days go and how can i get them back

No but can we please talk about this RoXo1987 “Fnaf 3” image

We’ve got the iconic Purple Guy animatronic (which he created), a faceless, pale Freddy and his toy version, a clown snowman thingy, and Charles Entertained Cheese himself

We may have found an obscure channel that's an absolute treasure trove of old, lost, and forgotten fangames.

That aside, Five Nights at Fazbear's Prologue was high-key cooking.

it's dark :(

Even despite the fact that we haven’t been posting, we have still been working!!! And with that, we have actual news:

we will be including a little secret in the demo as a sort of "sorry for taking so long"

hey guys i said that i would be back later you are about to get owned by the terminator

Found a game called Springtrap: The Return, and on night 3 it introduces a second, more red Springtrap who’s like 20x faster but also shy.

Needless to say, I think this should become a staple of all Fnaf 3 / Fredbear / Springtrap games immediately

De-spaghettification update: We've also decided to redo the map to better suit the gameplay.

In the meantime, have this "expanded" version of our roster image. As always, there may be more characters, but this is our base.

Wasn't a big fan of how I designed the map, so I'm changing it.