Hello fellows, my friend (@SOSTeraDrive
) is currently hosting an event called SOS Direct '25, just like last year with SOS Direct '24, one of my projects is going to be in here! But instead of FNANL Doom, it's FNASR Doom. It will reveal stuff that I haven't shown yet, please join the premiere!

SOS DIRECT '25 INCLUSION ANNOUNCEMENT!!
Next up
FNAS2RD's map is getting worked on!!
Aaaand it's 3:34 AM, I should go to sleep, surely Sonic won't get me as I sleep.
1-2 Years later.. (DEAR GOD IT'S BEEN 1-2 YEARS???)
three days later oops! thanks for nearly 3k followers tho and hopefully fnas vs will also come soon
The gibbing from FNAS2RD has been ported into FNASRD's Zandronum port, this is literally just because I want more blood in this game LMAO
Also, a sneak peek into the modified CTF of this game!
Dr Golden's Mean Bean Machine!
Goofy lil concepts I made for this fun lil idea I kinda wanna try to make real.
(Still coming up with finalizing some ideas for this and when I do I'll prob ask for a coder, musician, etc)
Jumpscaring has been entirely recoded, having the character itself kill you instead of the jumpscare.
I did this purely because I want to see Sonic solo the Cyberdemon, I love procrastinating!
It's been 19 days. Have a screenshot.
Clone Channel art for September 2024, featuring Knuckles the Echidna from RockClones!
The mirror works in software renderer, but not hardware renderer?? I thought it would be vice versa!












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