Game
Odiumfloreo
4 months ago

Soundtrack page is up & other news


The Steam page for the soundtrack is up. There will probably be a few additions to the track list soon:

I have already tested the game by playing it from beginning to end and there doesn't seem to be any major issues. I have also gotten a tester to confirm that the mechanics are properly explained to someone new to the game.

While testing I noticed that the main mechanic of grabbing physics-based objects still allowed for more uses. Since I still have some time before the release, I got to work on a series of short minigames. The game is split on 3 "worlds", consisting on 5 normal levels, a boss fight and their respective "point-and-click" segments. The new minigames take place right after the normal levels, before their "point-and-click" segments, and are unique to each world.

For example, the first type of minigame consists on slicing numbered flesh orbs. However, your "knife" is rather big and clunky, so you need to pay attention to its rotation so you don't end up slicing the wrong orb on your way to the correct one.

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These minigames are extremely short (around 1 minute) to prevent them from feeling too dragged out. They also have a bit of narrative, focusing on parts of The Lore™ that were only implied before. The first type of minigame is already fully implemented, the second is beginning development at the moment of posting this and the third is mostly planned out.

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These new elements have made me decide to leave the demo available on Steam. Even if the first 5 levels feel too similar to the demo, there's now 2 different types of gameplay between them.



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From October 30th to November 1st, there's going to be a 100% off sale on Itch.io, including the Odiumfloreo Steam version and 2 other games:

https://itch.io/s/163778/halloween-sale-2025

Since most followers on this site are here because of Radiance liking the Odiumfloreo demo, have a list of the FNaF things I made:

-Old fangames archive.

https://gamejolt.com/games/SN_fan/763528

-Remake of a teaser game for a cancelled fangame.

https://gamejolt.com/games/spoopy_crocodile_from_2016/932046

Galician translation now available

I just realized I never uploaded Shoggo.th here. It's a small game jam project I made months ago about modern social media and eldritch horror.

It has a "Santa Cthulhu" so I guess it counts as a Christmas game.

Happy holidays everyone!

Just uploaded "Encefalópodo". It's a small "trivia" game made for a Galician game jam on Itch, but it might interest the Gamejolt crowd since there's a bit ad the end that involves fast-paced point-and-click gameplay.

Just uploaded "Captain Poweryarn: The Juegazo".

This was done for an Unreal Engine course (which was a mistake to take). It's an odd point-and-click action game parodying the mascot horror genre, starring a joke character from an older game.

Added mouse controls to both the jam version and the Steam version. The cursor's speed is capped to prevent the game from becoming too easy with this new control scheme.

So there was yet another jam game I forgot to upload here... I mean a totally planned 2nd Christmas gift.

IMMORTAL JELLYFISH WITH GUNS, a bizarre 2D underwater bullet hell about a jellyfish that loops through life cycles and guns, and fighting censorship.

The Kuentame demo is out now.

Just realised I didn't post T: (M, E, A) and DESTROZALTRI here.