Game
Space Parking
10 years ago

Space Parking released soon...


After 36 hours of intense jamming, we finally can announce our new game for this event… SPACE PARKING !

Yup, bros, this is it, your dreams will finally come true. Take your space ship and park it in our amazing landing zones ! But take care of one thing… UNITY PHYSICS. Everything can be broken, so be aware of that when you’ll be piloting our futuristic designed space ships. Indeed, in a near future, you’ll be able to see those ships, really!

This game is the best game of the last ten minutes !

Space Parking is presented by the Kaizen Creations collective. We are a group of students in Game Design, Game Art and Programming. We had so much fun to make this, lots of laughs. We hope you’ll have fun to play or watch it.

Victoria Wilhelm, the Game Artist, with her fairy tablet of Heavens, made the 3D models, textures and other GUIs pictures. And… SHE is behind the MotherShip… :3

Guillaume Duquesnes, the Sound Designer, and programmer… Well he helped to make the secret MotherShip’s sound, with mystical technics of sounds manipulation. Hm.

Franck Morgand, the lead programmer, Lord of Troll and “shut up i’m coding”. The only man who can handle the horrible basic physics and understand the secrets of the MotherShip.

Gregory Chicoine, the lead level designer and the one typing on the keyboard, typing he is typing that he is… well. I coordinated the work of the team and made shit to test the physics, all hail the MotherShip.

Kevin Ly Hak, level designer, he led us to the pizzeria and brought a LOT of food, made the levels integration,then he scaled, loved, praised the MotherShip.

Special Thanks to Thibaut Poittevin, who made with Franck the sounds for the MotherShip !

And of course, thanks to GameJolt for this jam hosting and for you all, Players, will try our game. We hope you’ll love it as we do.



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