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Also added the first powerup! Though it's evolved a bit from what you see on the clip, now the laser shoots from the other side of the ship so the player is free to shoot and use the grappling hook.
playtesting co-op with a new WIP enemy wave system.
oh and your weapon overheats now.
trying to think of something different for the worm enemy, them shooting was not a good fit.
Also have added a main menu and the ability to pause the game.
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Another house i made long time ago.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Showing off player 2 😎
What do you think?
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!











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