Game
PHANTOM (Alpha Build)
5 months ago

SPECTER Alpha out March 1st!

Check off the dev log here: https://store.steampowered.com/news/app/2462440/view/506191469681312343?l=english




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Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)

New update coming up! • Major lighting & reflection improvements • Reward increases • Shadow pop-in fixes (Ghost Ship) • Updated Logo & Gamejolt page No specific release date yet, but i just need to optimize the file size a bit, and do some bug tests.

Final Teaser: Act 3 - June 22nd

I was looking through my old screenshots of Act 1C....What is this? lol taken April 8, 2024 My guess is this is from when i was making the model viewer...But I'm not sure.

New Map: The Cave, now in development.

Everything related to this game is now being moved to Steam, and more teasers will be posted to my Discord when they're ready.

Wishlist Here: https://store.steampowered.com/app/2462440/PHANTOM/

Join my Discord here: https://discord.gg/fA4JRVCVb4

Finally back to working on SPECTER, Got over 80 Interactions added to the diner, expecting ~ 100 more. Also finished the General Design of the Diner, including the Bathrooms. Now onto the Kitchen, and storage room.

New Name + Logo!

ACT 3 • Night 3 Also, I've been Really busy the last few days, And I'm cutting it pretty Close to the Release date. I Might have to delay it, but I'll let y'all know! At most, I'd expect a up-to 3 day delay, But I'm still aiming for the weekend.

Adding in a new feature for the full release, you can now Hold Shift to show the Mouse Cursor if you don't like the Widget Controls for changing camera's & everything. Works in All 3 Nights. Pressing shift shows, releasing Hides.

(Spoilers) New build going up, UI fixes & Changes, and some other stuff. Should be up in 2H max. Changes shown is the 'Apply & Save' button being outside the scrollable area, and improved render creator UI, including dimming when not hovered.