Game
Flashover MegaSector
6 years ago

Stage 3 finished, stage 4 making good progress


Stage 3 of Flashover MegaSector is done! In the interest of not spoiling people who may not want to be spoiled, I'm not going to say much more about the stage. I mean, honestly, with what you've already seen, you probably already know whether or not this game is for you or not.

That being said, I think we're in the final stretch here! Stage 4 is making progress fast, and stage 5 shouldn't actually take too long to make after that with how I've planned it to work in mind.

Originally the plan was to release an Early Access release a few days after stage 3 was done, but it's been a few days and now stage 4 has already made good progress. Apparently the concept I came up with for stage 3 was the hardest one to make a good design with, I guess...

Well, uh... see you next week, potentially...?

(I'm not promising I'll release the game by then, but I'm kind of ​hoping​ to have it done by then since I think I can pull that off if I put in the effort.)



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Oh, did you think this was dead...?

...nah, but it was on hiatus.

I can't promise any kind of release date on anything here. Just can say I'm trying to get some more progress done now. Might actually release this update some day... maybe...

Currently trying to make the out of bounds areas in the upcoming (and eventual, please have a bit of patience, this may take a while) update look a bit cooler via unusual skyboxes and using a fade to transparency instead of a fade to black for fog.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

What you all think

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