Game
Project Collision

5 years ago

Stage Select Evolution


Much like the main, and character select menus, the stage select screen has gone through some changes, maybe not as extreme as the main menu, but it´s still pretty interesting.

select_stage_concept_1.jpg

For the first design, we only wanted to make a circular thumbnail for the stages like brawl´s desing, its more simple.

Pretty basic stuff, there will be more stages but these are the ones we´ve planned for the demo.

select_stage_concept_2.jpg

Then we wanted to vary and integrated this "circular design" and this was the result for it, it has a "more original essence" and in opinion of the team, our favorite.

We kinda stuck with this design for a while, but it was a bit complicated to program due to the various shapes and other stuff.

image.png

After that we went for a more Ultimate design, It still needs more work but we like were this is going.

Now some might have noticed but we´ve rebranded battlefield stages to α alpha stages, unlucky for us, we had this idea before ultimate introduced it, but we´re sticking to this new name.

Also the hazzards toggle is it´s own thing in the stage select, so you don´t need to go back to rules and change it.

ssb_collision_select_stage_music.png

A brief look at the My Music screen as well, pretty standard stuff too, we were thinking about taking a more traditional approach for the stage music or going all in like Ultimate, but the demo will problaby just have a few songs for each stage.

That was the stage select, like every other aspect fo the game It´ll keep evolving, but we wanted to show you our progress as of now, the development has slowed down a little, but we did a lot during our vacations and we can´t wait to show it off, just needs a bit more polishing, if you have any questions or just want to support the project leave us a like or a comment, hope you liked this week´s post and see you next week



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