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13
Game
ROLTYCORE 3 [old page]
2 years ago

started working on helicops behavior (it cant attack or get hurt yet)
also having technical difficulties with new network




4 comments

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(someone elses screenshot)

ok WHAT THE FUCK IS THAT

KILL IT

physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)

(i havent even added rolty yet)

hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))

gotta replace that default ui style (random)

decided to keep practicing

now we just need other dualsense features

yep godot roltycore runs fine on my phone (google pickle 7, grapheneos) edit: prob wont sh!tpost this on google play tho (not that i dont want to) also unfortunately im not shitposting an iphone version