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Game
ROLTYCORE 3 [old page]
2 years ago

started working on helicops behavior (it cant attack or get hurt yet)
also having technical difficulties with new network




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(i havent even added rolty yet)

that map got published a bit ago btw ima do a shoutout

steamcommunity.com/sharedfiles/filedetails/?id=3668345700 (ignore that its named nexitek instead of altek)

hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))

i dont usually repost shit on gj but im doing it

genuinely better than a map [[classic valex]] would make tbh

gotta replace that default ui style (random)

(subject to change)

physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)

t h e y r e t u r n

"use wasd to aim i-" *witnesses his big brothers death*