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13
Game
ROLTYCORE 3 [old page]
2 years ago

started working on helicops behavior (it cant attack or get hurt yet)
also having technical difficulties with new network




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the classic tileset isnt going away it will be available in the settings

(wip tileset AND classic tileset by @.shroomoshacks)

physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)

doing something font related so that i can do something like this

genuinely better than a map [[classic valex]] would make tbh

found a better "turn the top bar in gnome into a taskbar" extension for no reason

you can guess what this is (the version in image 2 would be used if playing as timmy)

"use wasd to aim i-" *witnesses his big brothers death*

t h e y r e t u r n

hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))