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13
Game
ROLTYCORE 3 [old page]
1 year ago

started working on helicops behavior (it cant attack or get hurt yet)
also having technical difficulties with new network




4 comments

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uncanny (forgot to change the third frame to phase3)

taking this btw

yep godot roltycore runs fine on my phone (google pickle 7, grapheneos) edit: prob wont sh!tpost this on google play tho (not that i dont want to) also unfortunately im not shitposting an iphone version

physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)

hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))

the classic tileset isnt going away it will be available in the settings

(wip tileset AND classic tileset by @.shroomoshacks)

(past mistake corrected, also thank god i didnt use ai for any other roltycore character designs)

(this is now what nugget bot canonically looks like)

cancelled

christmas shopping later

just realized i f[ric]ked up the tiles here

(i havent even added rolty yet)