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13
Game
ROLTYCORE 3 [old page]
1 year ago

started working on helicops behavior (it cant attack or get hurt yet)
also having technical difficulties with new network




4 comments

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you can guess what this is (the version in image 2 would be used if playing as timmy)

(i havent even added rolty yet)

trying this art style more

btw the shading is on a separate layer (demonstrated on the top right of the screenshot)

yep godot roltycore runs fine on my phone (google pickle 7, grapheneos) edit: prob wont sh!tpost this on google play tho (not that i dont want to) also unfortunately im not shitposting an iphone version

anyway comparison (image 2 = old as shit, image 1 = new)

the classic tileset isnt going away it will be available in the settings

(wip tileset AND classic tileset by @.shroomoshacks)

edit of previous post based on old fanart made by @MTGD

(image 1 = official, image 2 = official without shading, image 3 = fanmade)

experiment

hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))

anyway psa if youre STILL on windows switch to this linuxmint.com/

i dont care if you think windows is simple (linuxmint is simple too) also read the image