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13
Game
ROLTYCORE 3 [old page]
1 year ago

started working on helicops behavior (it cant attack or get hurt yet)
also having technical difficulties with new network




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physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)

(random recreation i found. however it doesnt automatically make ben talk you can tell i clicked to make him say something)

anyway valex (pronounced they-lex) designs in chrono order (ignore cape)

just realized i f[ric]ked up the tiles here

gotta replace that default ui style (random)

id move to france (in future) but [see image]

hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))

"valve wont reles!!1!1!"

bruh just because its not out yet doesnt mean they wont release it (also its releasing in 2026)

you can guess what this is (the version in image 2 would be used if playing as timmy)

"does metal valex exist"

"yes"