You probably wondering “what’s the game status? Is it still alive?”. Well, yes and no. I’m still working on it, but it’s not my main project now. I’ve got some people to work with, but first we want to try make some simpler and faster games, so we have queue of ideas we want to make. That doesn’t mean that Neustadt is in dev-hell, I’m working alone on it in free time. Right now I’m converting it from Unity to Unreal Engine, because we think that Unreal will be more suitable for project that size (optimization, graphics, networking etc.).
Next up
Made two maps in free time. But can't decide witch one is better, can somebody help me?
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Fan art for Foolish I'm feeling kinda better so I drew this
Runestones: from concept to in-game model🗿
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
My D&D art for my family so far (WIP if you couldn't tell)
Levels' maps.
Szayel Aporro Granz - Bleach
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










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