Hello guys,
Developing DeepUnder 2.0 has been going very well.
——————-(DeepUnder2.0 logo)————————-
DeepUnder 2.0 is going to have new mobs,levels, and a brand new UI.
(Characters)
(New UI)
The platformer element is still going to be in with better teleporting method with less glitches.
DeepUnder 2.0 also has new gameplay elements and music.
Multiplayer co-op is not planned to be implemented at launch, but I am still deciding if I should implement it, and as always post suggestions if you have one!
At the current rate, DeepUnder2.0 should be done by December 26th, if not I will notify.
(plus I am participating for LD#31, if I finish i will post an article about it)
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