Game
Polystrike
8 years ago

Still Alive!


Sorry for the long inactivity. Took a break for a bit to handle a few things that just happened in my life… Then there’s school which just started up so that’s another adjustment…

Anyway! I thought I’d make this devlog to ensure you guys that I am still working hard on this game! I’ve been learning a heck of a lot more about Blender via the Blender Discord (They’re awesome if you use Blender for any reason! https://discord.gg/blender) and discovered that this whole time I’ve been animating wrong! So I learned about Inverse Kinematics (IK) and how the gun should control the hands and not the other way around. So I finally got to implement it with the help of Yusuf from the Blender Discord who’s also learning animation. However, with this new rig it will make the older guns look absolutely cringy, so expect to not see them for at least two builds.

However! I do have a basic plan for build #004. Here’s what to expect:

  • Better and more sleek looking animations

  • A SCAR-L and a M1911

  • A basic prototype map that I’ll be sticking to until maybe an Alpha release

  • A… whoops! The rest is secret! ;)

Little comparison of the two animation styles:

The old one:

5d0ad539cf19f.gif

The new one:

5d0ad53dcc91f.gif

Polystrike ‘em hard!
~lightpower26



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg