Game
Dragonian: The Imbalance of Sierr
10 years ago

Still waiting for a new Zelda?


Well, this isn’t exactly a new Zelda game, but this is certainly something influenced by the beloved Nintendo franchise. With the Wii U version being delayed, perhaps this will satisfy your Zelda cravings for 2015.

Dragonian: The Imbalance of Sierr is an action-adventure game that will be released on GameJolt. It will feature 3D worlds, swordfighting, sidequests, items that 3D Zeldas don’t have, nine dungeons (if I have anything to say about it), and dating. …all made on Game Maker combined with a personalized engine.

…however, it’s not finished yet, but it WILL be finished this year.

-NukeOTron



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Well, I was looking through some old files, and found some cool stuff.

I have noticed and am fully aware of the similarities between my Robot Maid game and my previous Ninja games.

It shouldn't hurt to lean into it, but not go too far. It should still have its own identity.

What this guy has to do with both, figure it out.

Concept art time!

Early on, Tiel had a backpack because in the fic she was originally created for, she was going on an adventure along with Rick. That's why I was kinda attached to her.

That boss is now done, and implemented.

I can safely say I've completed half of the main game now, even though it's just the first three levels and the second-to-last.

Time to do something else.

Strangely enough, of all the games I've made .exes of, this is the one that STILL works on my current computer. And sometimes, I realize I made some poor decisions in game design with this one.

Why a chrome sphere for this logo? Because I wanted to.

What happens in the "O" usually changes from game to game. Cybosaurs had Sinistar, Shiro Ninja had , Shiro Ninja Mayhem had Pirate Jack, Dragonian had the cast of Staff of Laria, and so on.

One of the bonus stages will be a top-down stage where you try to stop the Demolition robots from smashing the summer home.

...but I don't know whether or not failing a bonus stage should "count". I think the worst bonus stages in gaming are mandatory.

Now going through the animation process. This could take a while.

It's kind of a wonder how Treasure managed to pull a front-facing boss moving sideways at least twice.

Looking through some old files again. Apparently, I've been making games since 2006, at least. My high school days.

My pixel art sucked back then, but I kept at it, and didn't post games until 2010.

...and yes, that IS Slasher Kabuki.

Welcome to Space.

...not much going on here, is there?