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2 years ago

Still working hard on the WitchGhost development and finalising the magic system. Got three new fun spells




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Adding more and more scenery. Trying to make the forest a spooky place to be

WitchGhost Demo now available

The dream is slowly coming true. The WitchGhost Steam page is now officially live :D

Thrilled to be working on my first ever project. An open world adventure game where you collect memories to alter the world's appearance and boost your powers. #gamedev #solodev #spooky #adventure #earlydevelopment

The forest is a spooky(ish) place to explore. Finishing the popouts that will form the first in game acheivement.

Very happy with the current progress on WitchGhost with some spooky new atmospheric effects added. Time to stop for Christmas now though. Happy holidays from personalError!

Some initial artwork for the enemies and NPCs

#gamedev #artwork #characters #solodev

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity