11 months ago

Still working on my FNAF 1 Reboot take. Office looks like this so far. Some models are from source engine to help quickly create the concept, later would be replaced. While characters probably won't, I will leave them look same. How it so far?




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Cooking something.

Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.

Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.

Arcade Room Reveal!

Another quick camera animation in Ps1 style, Still learning the basics of animation since i just got alittle more time for it.

new gameplay screenshot ( + all cameras are done)

Short video of the scene. Static animation

Remade one of the locations from WHISKERS in my experimental PS1 style i was working today, took all day actually to master even the simpliest things. Will create more these days. Your thoughts?

Character Highlight - THE RABBIT

Previous work in debug