3 years ago

Still working on the cosmetics. Here's one of the 5 that sunflower currently has




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World 3 gameplay trailer!

0.1.6 is still in the works. I've been working on the Music Tab, Bosses and cutscenes. I know that's a lot of work for one tiny update but hopefully it's all in one update instead of multiple. The images are from the improved Music Tab

Zombatar is in the works to test out boss like animations. This is a video of Zombatar working in action.

This will let us change boss animations and stats with settings like Easy Normal or Hard

Been a while since the last update hasn't it? Still waiting for the level art, although now I'm also working on level modifiers. These give you the ability to change the game slightly to your liking. That be making it harder or easier.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Shadow The Hedgehog X pixel art

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM