Still working on the cosmetics. Here's one of the 5 that sunflower currently has
Next up
0.1.6 is still in the works. I've been working on the Music Tab, Bosses and cutscenes. I know that's a lot of work for one tiny update but hopefully it's all in one update instead of multiple. The images are from the improved Music Tab
Been a while since the last update hasn't it? Still waiting for the level art, although now I'm also working on level modifiers. These give you the ability to change the game slightly to your liking. That be making it harder or easier.
Zombatar is in the works to test out boss like animations. This is a video of Zombatar working in action.
This will let us change boss animations and stats with settings like Easy Normal or Hard
World 3 gameplay trailer!
Family band complete!
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Why walk when you can jump?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Path of Kami, running around the shrine area










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