Next up
The high settings:
1.3.5v for mobile released!
The test of a new mechanics, its will come in a new update!
Devlog #1 Hello guys! Its first devlog of FNAF VR: ReUnited. Its will be a small devlog, since i got so much work to do right now. So basically i finished setuping the AI levels in FNAF 4, and right now im doing Fredbear. Expect first showcases soon :)
Hey guys! Just wanna tell yall that the progress on FNAF VR: ReUnited going very well! FNAF 4 Mode is almost finished, means that some big reveals coming very soon!
Also: UI:
Added hints to the buttons
New Design of Quick Match
Changed Main Menu Design
Bugs Fixing:
Fixed bug when "XFace" doesn't hide
Fixed bug when decal "X" doesn't hide
Fixed bug when achievement "First Death" didn't give to player on Brenton Hall
3nd day of making a Android port!
What I made today?
Fixed UI
Fixed a bugs with buttons, when you can speed at crouch, and a speed bugs.
Added a settings menu for a pause menu.
Making a optimization.
Added a footsteps sound.
The teaser is soon.
70% finish
Slendrina: The Cellar - Remastered Update 1.1.0 is live for PC and Android!
Cellar 2 Added Player Stats Added
2 New achievements added (PC)
UI Adjustments (Android)
The text that now appears if you have collected all 8 books
Hey FNAF Fans! The FINAL update 1.2.0 for the demo of FNAF 4 REMAKE has been released! Road Map coming very soon! Thanks everyone for the videos and feedback!
Hey FNAF Fans! The 1.3.0 update for Demo Version is OUT! VR Support will come with Full Version!










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