i noticed that i always make sure my pencil is as sharp as it can go when i draw. so i went the other way. i picked a softer pencil, choped off the point a bit and drew something with it. but did i finish some stuff with a sharper pencil.
i also wanted to experiment with lighting and filters. because i needed something specific for the filter, i decided to make a quick program with a simple shader. the last image is the one i passed to the code, with a lamp light and a computer monitor pointed at it
here's what the shader does
the 2
at the end of each vec4()
is for the alpha channel. if it would go 0, the image would be completely transparent
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