Game
SkyTown
11 years ago

Stuff is happening


Its a long time since last post so i guess i should keep u guys updated about the development so in the upcoming alpha 4 i have made a brand new Start menu that looks a lot different than the other one.

This new one is looking more clean its easyer to use and its less buggy + i do not use a own “Level”/room for the options. Before i used to make a room/level for the options but now i just draw a box in the start menu and i think it works a lot better.

I have also added a fancy slider for the sound/volume. It goes from 0 - 100%. Finaly i got a good save system for the settings so you dont need to change sound setting everytime you start the game.

It was a lot of work for some small upgrades to the menu but it was worth it. ill leave some screenshots of the new menu so you can judge yourself.

5d0c2b87167d0.png
5d0c2b89e2023.png


7 comments

Loading...

Next up

Runestones: from concept to in-game model🗿

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Just a Pico sprite

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Terraria

Shuiro Haname. #Commission

Commission for @ShuHaname

2d lighting experiment

I did this on my 3DS ^^ #Kirby

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100