All gameplay has been reprogrammed from 0 (for the third time...)
1-New mechanics have been added.
2-The calls have been rewritten.
3-The difficulty has been increased.
4-Orville no longer exists.
5-There has been a slight change to the name of the game.
5-Improved optimization
6-The game went from weighing 404 MB to less than 203 MB.
7- New Renders and Jumpscares animations
Here I will explain a few things about the gameplay
1. With Ferd, you have to keep the mouse over him to avoid him.
2. If Toto (in his second position) and Ferd are in the office at the same time, turn off the light and raise and lower the monitor while keeping the mouse over Ferd. It may seem difficult, but once you understand it, you'll see that it's not complicated.
3. There are all kinds of combos here, but they can all be avoided. You just need to be quick to avoid the characters. To give you an idea:
the ones in the office give you 4 seconds to react, and the ones on the cameras can give you 10 seconds to react.
4. I recommend always keeping an eye on cameras 09 and 12. The animatronics that are avoided in those two cameras, don't make any noise when they're there, so you'll have to keep an eye on them all the time. Keep an eye on Aran, Lola, and Charlotte.
5. Like TDNaAAT 2, the game is difficult in its final nights, but it's passable.
Well, I finally did it. I achieved my goal of finishing the latest versions of TDNaAAT 1 and 2 this year 2025, and I'm happy about it.
Now I hope you enjoy this version more. I did my best to make the game less monotonous this time.
Enjoy the final version, and have a nice day 
-AranDev














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